Synthetic Evolutionary Psychology - a short introduction
Walter de Back
Virtual Life lab
Depts. of Philosophy &
Information and Computing sciences
Utrecht University
Synthetic evolutionary psychology (SEP) is the name
for the use of computer simulations and autonomous (evolutionary)
robotics to test and/or generate hypotheses about the history
and structure of the mind. The rationale behind and methodology
of SEP is outlined in a paper
by Dylan Evans
and Walter
de Back. Or read abstract.
The basic ideas of the field are simple and twofold:
- The complex design of the mind has evolved by a process of natural
selection (foundation of evolutionary psychology).
- Synthetic methods are well-suited to investigate this, since
it is often harder to understand complex natural systems by pure
analysis, then it is to build simple artificial systems and see
how they behave.
Employing synthetic methods, i.e. the use of computer simulations
or autonomous robots, 'keeps the theorist honest' by forcing him
to be clear and explicit. Moreover, such simulations serve as inference-machines,
deriving the consequences of hypotheses that would otherwise be
too complex to grapple with.
The specific methodologies that can be used for
SEP include (in the order of level of abstraction):
Game theory
Originally a tool to study games and economic behaviour,
it was also successfully applied to evolutionary problems.
E.g.: Prisoners Dillemma game (Axelrod, 1984) to study evolution
of cooperation.
Agent-based simulations
Simulation in which simple agents and their environment
are modelled. Agents' behaviour is determined by simple rules based
on local interactions (with other agents and with the environment).
E.g.: Sugarscape model, Netlogo, Starlogo, Hemelrijk's simulation
of artificial monkeys
3D artificial life simulations
Various types of simulations in a realisticly simulated
physical environment. Agents can be rule-based and simple, but can
also have articulated bodies and neural control systems. Sometimes
these agents are evolved by artificial evolution.
E.g.: Framsticks,
Sims' evolved creatures, Reynolds' boids.
Autonomous, evolutionary robotics
Physical robots that exploit the dynamics of
the real-world in a reactive, adaptive or evolutionary manner. In
the last case, artificial evolution is applied to the (neural) control
system.
E.g.: Khepera robots, te Boekhorst's didabots, Webb's robotic crickets,
Lipson's evolvable robots.
At the Virtual Life lab, we take the issues of situatedness
and embodiment to be essential properties that have influenced the
evolution of the mind. Therefore, the methodologies we employ at
the Vitual Life lab is limited to the latter two.
Moreover, evolutionary robotics suffers from several
practical problems as applied to our research. (1) Using physical
robots in artificial evolution is very time-consuming. (2) Our interest
in open-ended evolution implies the populations must be able to
grow, which yields it very expensive and impractical on physical
robots. (3) Moreover, evolution of the robot body is not possible
in physical robots.
Therefore, we mainly use 3D artificial life simulations.
We make heavy use of an versatile 3D simulator called Framsticks
in which the evolution of morphology and neural control systems
is possible. And Framsticks allows for traditional optimization
as well as spontaneous and open-ended evolution.
Abstract Synthetic Evolutionary Psychology
(Evans, de Back).
"Evolutionary psychology is an approach to the study of the mind
based on principles drawn from evolutionary biology. In their research
so far, evolutionary psychologists have used many different methods,
from experimental manipulation of human behaviour in the laboratory
to observation of indigenous peoples and analysis of archaeological
data. All these methods may be called analytic, in the sense that
they collect data about already-existing systems and then analyse
them. Here we propose that evolutionary psychologists could benefit
from extending their methodological repertoire to include synthetic
methods, which involve constructing artificial systems. Such artificial
systems can provide useful models of evolved minds and evolutionary
histories that might provide evolutionary psychologists with additional
means to test their hypotheses about mental structure and evolutionary
trajectories. One kind of synthetic method that evolutionary psychologists
have so far shown little interest in is evolutionary robotics. We
argue that, by ignoring this field, evolutionary psychologists are
missing out on a valuable research tool, and sketch out a research
program involving the use of robots to test evolutionary psychological
hypotheses."
Read preprint of full
article (html) at www.dylan.org.uk
Or download full article in PDF
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